Flex CursorManager vs jloa
as3, cursor, CursorManager, flex
Mar 12codeNo Comments
So there i was, trying to build my latest application which involved run-time cursor loading/usage.
I knew that the flex sdk had that static CursorManager class (i.e. mx.core.CursorManager), but as i looked up the manual – there’s no loadIcon() method, only setters that require class references which is sooooo unhandy if u deal with run-time loading assets (like i do).
So, i got myself some coffee, opened the eclipse and after some time spend – eureka!
I came to this slight solution which besides is elementary.
Ok, less words – more action.
Here’s the class and the usage below:
////////////////////////////////////////////////////////////////////////////////
//
// Copyright 2009 Julius Loa | jloa@chargedweb.com
// All Rights Reserved.
// license: GNU {http://www.opensource.org/licenses/gpl-2.0.php}
// notice: just keep the header plz
//
////////////////////////////////////////////////////////////////////////////////
package com.chargedweb.utils
{
import flash.net.URLRequest;
import flash.display.Loader;
/**
* CursorFactory class for usage with @see mx.core.CursorManager
*
* @example
* <pre>
* import com.chargedweb.utils.CursorFactory;
* import mx.core.CursorManager;
*
* CursorFactory.URL = "../assets/skins/icons/my_cursor.png";
* CursorManager.setCursor(CursorFactory);
* </pre>
*/
public class CursorFactory extends Loader
{
/**
* Custom cursor url value
*/
public static var URL:String;
/**
* Constructor
*/
public function CursorFactory()
{
super();
if(URL) load(new URLRequest(URL));
}
}
}
And the sample usage code (in case u didn’t notice it in the class comments):
import com.chargedweb.utils.CursorFactory; import mx.core.CursorManager; CursorFactory.URL = "../assets/skins/icons/my_cursor.png"; CursorManager.setCursor(CursorFactory);





