Ough, almost forgot… Remember that Alternativa’s racing demo at the Adobe MAX?
Well, guess what — they’ve uploaded it, so u can go and drive that ferrari (or whatever that is) on your own now (link below)
I was curious, which of those would be quicker in the “copying objects” battle — bytearray / for in loop.
Foreseeing your possible thoughts, “yes” i do realize that those methods actually differ (bytearray copies the entire object, uses describeType etc), but still curiosity takes over
And, frankly, i was surprized with the results. See it for yourself.
It’s been a while since i last posted in my blog thx to the holidays and the the enormous num of projects that’ve fallen down. One of my lastest projects was to build a swf course for an LMS using the SCORM standart. That’s when i’ve ran across Philip Hutchison’s blog and his SCORM project. After a few days of SCORM researches and running through the pipwerks SCORM solution, i came up with the idea to make an extention of it, which would fully implement SCORM 1.2 and 2004 “from the box” in the nearest future (currently a beta yet it works). [to be continued...]
So, here’s my version of the SCORM implementation for as3:
Today was the 1st day of the Adobe max 2010, and as far as some of you already know, i wasn’t able to attend it personally, so i had to watch it live at http://max.adobe.com/online/ (btw in HD !!!).
I won’t write a poem about it, as tomorrow there will be one available at the said above http://max.adobe.com/online/ they’ve already posted the replay of today’s session. However i just owe to mention what really impressed me and that was the Alternativa’s 3d game called “Max racer” (a demo of the new, 8th edition of the engine), which was presented by Kevin Lynch as a sneak peak of fp’s performance increasement.
There’s that rumor walking around the web that ms intends to purchase adobe.
What for? Didn’t they just yell about SL being the future of the web 2.0?
I guess it’s just a rumor and possibly a marketing strategy (adobe’s shares increased about 17%). Source
Have u already seen the mozilla’s seabird mobile phone concept?
As for me, finally, someone made a mobile phone (even if just a concept for now) that i would like to have for sure.
Damn, i would kill for that phone
The YUI Compressor is written in Java (requires Java >= 1.4) and relies on Rhino to tokenize the source JavaScript file. It starts by analyzing the source JavaScript file to understand how it is structured. It then prints out the token stream, omitting as many white space characters as possible, and replacing all local symbols by a 1 (or 2, or 3) letter symbol wherever such a substitution is appropriate (in the face of evil features such as eval or with, the YUI Compressor takes a defensive approach by not obfuscating any of the scopes containing the evil statement) The CSS compression algorithm uses a set of finely tuned regular expressions to compress the source CSS file. The YUI Compressor is open-source, so don’t hesitate to look at the code to understand exactly how it works.
In short, YUI Compressor is a jar tool which compresses *.js files. Sure, u can use it through the command line as described here, however just give JSCompressor a try
Requirements: AIR: 2.0 run-time installed (in case u don’t have it click here) OS: win Download:jscompressor.exe
ps: i just love making small apps is my spare time ^_^