Flash on apple devices, finally?



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The European Union’s new Digital Agenda, an ambitious program of incentives and legislation designed to improve access to technology across the EU, could force companies such as Apple to open up their businesses by requiring them to offer more interoperability and use open standards. It could force more openness even if those companies are not the dominant player in a specific market, because the language in the EU Agenda says that such measures could apply merely to “significant” players in a market — broadening the scope of previous antitrust rules substantially.

Could that be true? Flash player support on i-devices, really? Or just another rumor?

more info here => http://bit.ly/abeBdC

ps: 0k, that’s it guys. I’m fed up with that apple stuff, let’s get back to development :)

Flash on the iPad



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Well, finally someone’d found some courage to stop Steve’s flash rage :)

Frash is a port of the Adobe Flash runtime for Android to the iPhone, using a compatibility layer, by comex (http://twitter.com/comex). Frash can currently run most Flash programs natively in the MobileSafari browser. Frash currently only runs on the iPad, but support for other devices (3GS+ only due to technical restrictions) is planned, as well as support for iOS 4.

A release is planned for when Frash is stable. Developers are welcome to join the effort at http://github.com/comex/frash – fork it and send a pull request with your patches.

Frash uses a multi-process model similar to Chrome on the desktop, so a crash in the Frash/Flash plugin doesn’t take down the browser. You can see this while I’m playing Alien Hominid: the ad above crashed (probably a Frash bug), but Safari stays open just fine, and continues to play other Flash content on the page.

Video and keyboard input are currently not supported. The former will require major reverse engineering of the video decoding frameworks on the iPhone, but the latter should be reasonably easy to implement.

…and if anyone from Adobe reads this: Hosting the libflashplayer.so binary somewhere accessible outside the Android Market would make this a lot easier to distribute :) .

Shot on an iPhone 4 and edited using iMovie on the phone.

ps: muhaha, i told u Steve that yr rage was useless ;)

Apple truth revealed



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Well, i guess everybody knows now about the “apple vs adobe” conflict.
And, probably, you’ve already read the Steve’s open letter.
I won’t reveal the “truth” of the statments mentioned in this letter.
But, actually, you can figure that out on your own, by watching for example this video about “how FAST and GOOD html5 is on iPad”.
No comments just lol :)

Now compare it to the “SLOW flashplayer”

ps: Back to the Mesozoic era? O.o