The news about the new “flash killer” (adobe shared the wallaby source code to google or it’s just a clone?) flew over around the web (even Lee Brimelow posted about it). So i’ve decided to check it out and see it myself.
So, i made a simple as2 movie compiled for fp6 ( they recommend version below 8 ) to see if swiffy could manage to convert it.
Original as2 movie http://chargedweb.com/labs/files/2011/06/fp6.as2.swf
Swiffy output http://chargedweb.com/labs/files/2011/06/fp6.as2.html
it’s you to comment…
Today was the 1st day of the Adobe max 2010, and as far as some of you already know, i wasn’t able to attend it personally, so i had to watch it live at http://max.adobe.com/online/ (btw in HD !!!).
I won’t write a poem about it, as
tomorrow there will be one available at the said above http://max.adobe.com/online/ they’ve already posted the replay of today’s session. However i just owe to mention what really impressed me and that was the Alternativa’s 3d game called “Max racer” (a demo of the new, 8th edition of the engine), which was presented by Kevin Lynch as a sneak peak of fp’s performance increasement.
Ough, and the most important notice: check out the today’s replay http://max.adobe.com/online/monday/
I guess, that’s it for now. Now, back to work. Cheers
Well, finally someone’d found some courage to stop Steve’s flash rage
Frash is a port of the Adobe Flash runtime for Android to the iPhone, using a compatibility layer, by comex (http://twitter.com/comex). Frash can currently run most Flash programs natively in the MobileSafari browser. Frash currently only runs on the iPad, but support for other devices (3GS+ only due to technical restrictions) is planned, as well as support for iOS 4.
A release is planned for when Frash is stable. Developers are welcome to join the effort at http://github.com/comex/frash – fork it and send a pull request with your patches.
Frash uses a multi-process model similar to Chrome on the desktop, so a crash in the Frash/Flash plugin doesn’t take down the browser. You can see this while I’m playing Alien Hominid: the ad above crashed (probably a Frash bug), but Safari stays open just fine, and continues to play other Flash content on the page.
Video and keyboard input are currently not supported. The former will require major reverse engineering of the video decoding frameworks on the iPhone, but the latter should be reasonably easy to implement.
…and if anyone from Adobe reads this: Hosting the libflashplayer.so binary somewhere accessible outside the Android Market would make this a lot easier to distribute .
Shot on an iPhone 4 and edited using iMovie on the phone.
ps: muhaha, i told u Steve that yr rage was useless
Just sit back and watch ^_^
ps: So, where did the great html5 performance go?
Well, i guess everybody knows now about the “apple vs adobe” conflict.
And, probably, you’ve already read the Steve’s open letter.
I won’t reveal the “truth” of the statments mentioned in this letter.
But, actually, you can figure that out on your own, by watching for example this video about “how FAST and GOOD html5 is on iPad”.
No comments just lol
Now compare it to the “SLOW flashplayer”
ps: Back to the Mesozoic era? O.o
Yes! Adobe officially announced Flash Player 10.1 and Adobe AIR for Android.
Kevin Hoyt recorded a great video showing some air apps demos running on Motorola’s Droid device.
UPD: Thibault Imbert and Michael tryed out the flash player 10.1 on the Google Nexus One phone. They tested out some flash web sites, games which weren’t actually optimized for the mobile platform i.e. those r typical web sites from the fwa. And the nexus one managed to get that content work nice and smoth.
ps: don’t forget that cs5 (which will improve dev for the mobile devices including iphone) is about to release soon
Do u guys remember the MyBrute casual flash game?
Anyways, the game is awesome! Nice graphics, animation, gameplay.
It really makes u relax a bit. Totally recommend it.
Try it your own.
ps: btw mybrute has just emailed me to “stay tuned” omg my account is still there http://julius-loa.mybrute.com/cellule
The license is a Creative Common Attribution. So you can freely use it, modify it, use it on commercial project.