ResourceMonitor v2 = ResourceMonitorUtil [updated to 2.1]
as3, class, fps, memory, monitor, resource
May 06code10 Comments
UPD: i’ve updated the class to version 2.1, fixed some bugs, added new features, switched the license to MIT !
yellow – current fps
cyan – current memory usage
red – max memory usage graph
As lots of you asked me to add some new features like the font color changing, performance increasement etc, i decided to make a new version of the ResourceMonitor class. I’ve added a few new features, made the code more ammm more readable (well, it’s an os class, so probably u’d like to edit smth there) and i’ve even made a documentation this time ![]()
And i also decided to rename it to ResourceMonitorUtil.
Class usage also has shorten.
Flex:
import com.chargedweb.utils.ResourceMonitorUtil; rawChildren.addChild(new ResourceMonitorUtil());
Flash:
import com.chargedweb.utils.ResourceMonitorUtil; addChild(new ResourceMonitorUtil());
Blah-blah-blah, just let me download the ResourceMonitorUtil source code already





